Recommendations
(Click the triangles to expand and collapse recommendations.)
Principles for Teachers
Essential Principles
- Build relationships or fail.
- Never do for students what students can do for themselves. (Jones.)
- The one who thinks is the one who learns. (Jones.)
- Use this basic format: Do Now + Goals + Mini-Lesson + Workshop Time + Group Share + Summarize
- Give 3×5 cards early and often. Don’t take any. (Fung.)
- The teacher needs to be the adult in the room.
- Get reconciled with the issue of control.
- Shun coercion.
- Give choices.
- Almost everything in the science of discipline comes before rules and the Back-Up System.
- Figure out the most important things that your students need to learn how to do.
- Every child is equally precious.
- Teachers must take care of students; students must not take care of teachers.
- Take responsibility for training yourself.
- Look at the safe spot next to the tree.
- Avoid speaking for more than 90 seconds at a time.
- Use wait time.
- Use your powers for good.
Intermediate Principles
- Only speak of intelligence as malleable. Question any student who speaks of it as fixed. Praise only for effort.
- Only speak of education as basically fun and worthwhile. Question any student who speaks of it as basically painful or to be avoided.
- The more a system uses external motivators to control an individual’s behavior, the less the individual will feel internal motivation to use that behavior. (M. Marshall.)
- It is the teacher’s job to like each student unconditionally.
- It is the teacher’s job not to care whether or not the students like the teacher.
- Be willing to annoy your students; never be willing to waste their time.
- To encourage our students to be curious, we must practice and model being curious ourselves.
- Apply the story of the doctor, the father, and the boy.
- Ask yourself, “What can I do right now to help this student become a better writer?”
- No lesson is too small to teach.
- Nothing does anything, but everything (eventually and cumulatively) does something.
Remedial Principles for Instruction (Intended to Correct Common Problems)
- Avoid Guess-What-I’m-Thinking Questions.
- Shun Say-What-I-Want-You-To-Say Questions.
- Don’t interrupt students.
- “Cover” is an obscene word.
- This really should go without saying, but: Activities must correlate with the skill that students are intended to learn.
- If you echo student-to-class spoken contributions word-for-word, then the other students have no incentive to listen to the student and the students have no reason to speak loudly and clearly.
Advanced Principles for Teachers
- Use checklists.
- We become just by the practice of just actions, self-controlled by exercising self-control, and courageous by performing acts of courage. (Aristotle.)
- There are two kinds of good teachers: the natural teachers, and the unnatural teachers. (Jones.)
- Most of what people think of as instruction, as done in most schools most of the time, is bad for people’s minds.
- Apply Ms. Burke’s advice.
- Apply GH’s volo-diagnostic advice.
- Apply GH’s nolo-prognostic advice.
- Apply Dr. K.’s advice.
Principles Particularly for PBHA’s Summer Urban Program
- Summer DoPs must take care of directors; directors must not take care of Summer DoPs.
- As far as the Summer DoP is concerned, the Summer DoP’s directors are always the most important people in the room.
- As far as the directors are concerned, their SCs and JCs are always the most important people in the room.
- As far as the SCs and JCs are concerned, the students are always the most important people in the room.
- Van drivers must never touch cell phones.
- No matter how busy we are now, we actually will be even busier later on.
- Programs tend to need Excel-based print-outs.
- Programs also tend to need some non-Excel-based documents.
- If you want to establish systems within your program . . .
- If you want to ensure the success of your program after you, as an undergraduate, transition out . . .
Tips for Instruction
- Know what can realistically go wrong with student learning.
- Know what can realistically go right with student learning.
- Define instruction.
- Figure out the most important things that your students need to learn how to do. …
Follow basic Principles for Instruction.
- Build relationships or fail. …
- Never do for students what students can do for themselves. (Jones.) …
- The one who thinks is the one who learns. (Jones.) …
- Every child is equally precious. …
- Take responsibility for training yourself. …
- Look at the safe spot next to the tree. …
- Use your powers for good. …
- Be willing to annoy your students; never be willing to waste their time. …
- To encourage our students to be curious, we must practice and model being curious ourselves. …
- Apply the story of the doctor, the father, and the boy. …
- No lesson is too small to teach. …
- Nothing does anything, but everything (eventually and cumulatively) does something. …
- All students must be engaged, not just the eager/noisy few.
- Always give students an example to follow. (Jones.)
- Analyze tasks. (Jones.)
- Tend to use Hear, See, Do teaching. (Jones.)
- Good: Input-Output-Input-Output-Input-Output. (Jones.)
- Teaching is nothing more than taking students from where they are to where they should be one step at a time. (Jones.)
- Start with what students know before teaching what they don’t.
- Do market research amongst your students.
- Control for the Curse of Knowledge. (Heath and Heath.)
- It is impossible to teach faster than the students can learn.
- Students need to be taught to speak loudly and clearly.
- Students should be taught how to run presentations entirely by themselves: during a performance, the teacher should be able to sit back and watch without lifting a finger.
- Make invisible processes visible.
- “Practice does not make perfect. Practice makes permanent.” (Jones. Positive Classroom Instruction 14.)
Use effective Interactions.
- Avoid speaking for more than 90 seconds at a time. …
- Use wait time. …
- Only speak of intelligence as malleable. Question any student who speaks of it as fixed. Praise only for effort. …
- Only speak of education as basically fun and worthwhile. Question any student who speaks of it as basically painful or to be avoided. …
- Ask yourself, “What can I do right now to help this student become a better writer?” …
- Praise, Prompt, and Leave. (Jones.)
- Never touch the mouse and never touch the keyboard.
- Take lots of quick on-the-spot surveys via shows of hands and such.
Use effective Exercises/Techniques.
Use effective Lessons/Activities.
- Group Lessons into Units.
- Use effective Methods.
- Use effective Agendas.
- Use effective Materials.
- Use effective Procedures.
- Study sample lessons
Tips for Discipline
- Know what can realistically go wrong with student behavior.
- Know what can realistically go right with student behavior.
- Know the profession’s several schools of thought.
- Develop the right Discipline Philosophy.
Follow basic Principles for Discipline.
- Build relationships or fail. . . .
- The teacher needs to be the adult in the room. . . .
- Get reconciled with the issue of control. . . .
- Shun coercion. . . .
- Almost everything in the science of discipline comes before rules and the Back-Up System. . . .
- Every child is equally precious. . . .
- Teachers must take care of students; students must not take care of teachers. . . .
- Take responsibility for training yourself. . . .
- Look at the safe spot next to the tree. . . .
- Use your powers for good. . . .
- The more a system uses external motivators to control an individual’s behavior, the less the individual will feel internal motivation to use that behavior. (M. Marshall.) . . .
- It is the teacher’s job to like each student unconditionally. . . .
- It is the teacher’s job not to care whether or not the students like the teacher. . . .
- Apply the story of the doctor, the father, and the boy. . . .
- Nothing does anything, but everything (eventually and cumulatively) does something. . . .
- Discipline has to happen before instruction, but discipline isn’t why we are here.
- You can pay now‚ or you can pay later with compounded interest. (Jones. Positive Classroom Discipline 26.)
- Discipline is self-eliminating. If it doesn’t self-eliminate, it’s not discipline. (Jones. Positive Classroom Discipline 25-26.)
- Make only rules that you will enforce every single time. (Jones. Positive Classroom Discipline 43.) But consequences may vary. (Fung.)
- Apply the 7-Minute Rule (which can in practice often work as a 30-Second Rule or even a 10-Second Rule).
- Trust your high and reasonable expectations.
- Understand misbehavior.
- Use classroom geography.
- Be Zesty.
Promote cooperation.
Use limit-setting.
- Show students you can beat them at their own games (if necessary).
- Teach and refer to levels of behavior.
- Possibly: Use responsibility training.
- Maybe maybe: Use omission training.
Use back-up systems as little as possible.
- Study and do simulations.
Goals for Students
Professional Reading for Teachers (and Works Cited)
Five Texts That Contain 80% of What You Need
Web-Based Education-Focused Periodicals That You’ll Be Glad You Read
Texts Not Specific to Education But That You’ll Be Glad You Read
National Media Sources That Yield Ideas to Share with Students
Additional Texts
Resources for Progressive Education
Teacher-Training Manuals
Principles for School Design
Most Important (but Unconventional) Principles That School Design Must Reflect
- School design must be for learners first and for teaching second.
- People learn best when they are happy.
- When learning is treated as a worthwhile end in itself, all of its benefits come along naturally; when education is treated only as a means to an end, it is often resented and faked.
- Persuasion works; coercion doesn’t.
- Curiosity and joy—plus thinking and discussion—are essential, not optional.
Principles for Students’ Academics That School Design Must Reflect
- People learn how to think through discussion and reflection.
- People learn how to write by writing hundreds and hundreds of pages.
- People learn how to read by reading thousands and thousands of pages.
- People learn how to conduct themselves by caring about others.
- Each high school graduate should be able to engage an adult in thoughtful conversation.
Principles for Teachers That School Design Must Reflect
- Teachers must build relationships with their students.
- Teachers must not do for students what students can do for themselves. (Jones.)
- Teachers, like sommeliers, need to bring good stuff to the table.
- Teachers must be what they want their students to be.
- Teachers get better results by responding to students than by expecting uniformity.
- Students need to be trusted; teachers need to respond responsibly.
Technical Principles That School Design Must Reflect
- Each person’s intelligence can grow or shrink over time, depending on what the person believes and does. (Dweck.)
- Simple rules lead to complex behavior; complex rules lead to simple behavior.
- Going slow gets one far; going fast often gets one nowhere.
- Today’s schools need to reflect tomorrow’s world.
- Assumptions need to be identified and questioned because they determine results.
Principles for Administrators
Most Important Principles
- Administrator’s job description: (a) Figure out everything that needs to get done. (b) Make sure that somebody gets each thing done.
- What we talk about the most becomes what we think about the most. What we think about the most becomes what we do the most. So we need to be wise about what we talk about.
- Every problem has a solution.
- Go to where the danger is (usually excepting physical danger).
- Reality will protect you. (Jones.)
- Focus on interests, not positions. (Fisher & Ury.)
- “If I can’t persuade you to do something, then don’t do it! Don’t do anything I say if it doesn’t seem right to you! (The only exception, of course, is for some basic legal and safety requirements.)”
- Everyone always does the best that they can. Everyone always needs to do better.
- In general, the first 20% of one’s effort gets 80% of one’s results, and the remaining 80% of one’s effort gets only the remaining 20% of results. Act accordingly.
- The best plan is the plan that comprises the set of all possible plans except for the bad ones.
Covering-the-Basics Principles
- Every administration must be able to answer an important three-part question.
- Every administration should track (a) its time-bound obligations and (b) its time-bound goals on a central, shared, electronic calendar.
- Every administration should track the contact information for all of its constituents, partners, and acquaintances in one central, shared, electronic contacts database.
- Every administration must have a system for ensuring the maintenance of its paper files and its computer files.
- Keep all the data in one place. (And keep it backed-up off-site.)
- Keep your mailbox empty.
- In all e-mail, use paragraphs that are wicked short and that are separated by blank lines.
- Be completion-oriented. Except when you shouldn’t be.
Staff-Management Principles
- Use “Management by Walking Around.”
- Do market research amongst your staff.
- Think and speak in terms of Commander’s Intent.
- Debrief using after-action reviews: intents, results, reasons, lessons.
- Apply the 7-Minute Rule (which can in practice often work as a 30-Second Rule or even a 10-Second Rule). (B)
- Play chess, not checkers.
Meetings-and-Trainings Principles
- Run meetings and trainings using the same principles you want your staff to use when they run their classrooms.
- Meetings should have written agendas.
- Agenda items should be written as complete sentences (interrogatory, imperative, or declarative).
- The first agenda item should always be: “What should be the agenda?”
- After that, always start with the most important items—which are usually the least urgent.
- In taking votes, always call the negative.
- Trainings should recommend those useful things that participants wouldn’t do otherwise and that are counter-intuitive and most important.
Intermediate Principles for Administrators
Advanced Principles for Administrators
See also . . .
Recent Commentaries on Those Recommendations
Give choices. . . .nCnhEJKdAzNrioWPosted by Satch on March 28, 2012, at 4:56 AM.
fYGdOjRgWdHTyWhoa, things just got a whole lot esaeir.
Posted by Maxence on March 5, 2012, at 9:01 PM.
XyJmltHpefbpI was so confused about what to buy, but this makes it udnrestandbale.
Posted by Hiroko on March 4, 2012, at 2:10 AM.
Many examples of Guess-What-I’m-Thinking and Say-What-I-Want-You-To-Say Questions.So far, I’ve only listened to Act One, but it offers a smorgasbord.
If you play just Act One using their website, the questions start at about 6m 29s.
Available at: http://www.thisamericanlife.org/radio-archives/episode/424/kid-politics
Posted by George Hill on January 16, 2012, at 8:42 PM.
Practice mental math using playing cards
Here’s a game:
- Take two or three decks of cards.
- Remove face cards and jokers, then shuffle the remaining cards together and place them face down.
- Determine which set of multiples each player will try to build (e.g. 0, 6, 12, 18, 24, 30, 36, 42, 48 . . . ); it’s easier if each player has a different set.
- Going as fast as each player can, players draw a single card at a time. The player can place that card where it would fit in the sequence of multiples; if the player cannot use the card, the player must discard it.
- Each card represents a single digit; aces represent “1″ and tens represent “0″.
- When the stack of cards is depleted, the discarded cards may be shuffled and put in its place.
- When no more cards can be played (e.g. because none of the remaining cards matches a needed digit), the game is over; perfectionists at this point may counterfeit cards with sticky notes.
- If it is necessary for the game to have a winner, the winner could be the person who is able to find and play the most cards.
The photo shows one game’s results. The player on the left first built a tower of the multiples of 6 and then a shorter tower with the multiples of 7; the player on the right built a tower with multiples of 9. (Remember: tens represent the digit “0″.) Unplayable cards are laid horizontally in a tower up the middle.
Posted by George Hill on December 23, 2011, at 7:43 PM.
School discipline often parallels adult criminal justice.That’s a fact, though an ugly one.
The important thing, though, is to learn the right lessons from that field.
Presently, more often than not, it’s the wrong lessons that get applied.
Listen or read here for some of the right ones . . .
Story and audio: http://www.npr.org/2011/11/01/141803766/interrupting-violence-with-the-message-dont-shoot
Transcript: http://www.npr.org/templates/transcript/transcript.php?storyId=141803766
Posted by George Hill on December 7, 2011, at 5:23 PM.
One activity for learning words on a vocabulary listStep 1: Start with a word on the list.
Step 2: Go to a website along the lines of the New York Times.
Step 3: Search for articles containing that word. (You can use the site’s built-in search box; you could also go back to Google, search for your word, and restrict the results to pages from your site by adding in “site:nytimes.com” with the word you’re searching for.)
Step 4: Read all of the returned “snippet” results, which show how a bunch of professional writers have used that word in sentences.
Step 5: Choose two of those articles. Open them in new tabs. Search within the article (usually by pressing Cntr-F or Command-F) for the word. Read at least the paragraph containing the word, and maybe read the whole article.
Step 6: Tell somebody your own deduced definition for the word.
Step 7: Compare your definition against a dictionary’s definition.
Step 8: Give an example of something described by the word. (That is, for the word “magnate,” your example might be Steve Jobs, because he was a rich, influential person who ran a company that made and sold physical objects.)
Step 9: Give a not-quite example of something described by the word. (That is, for “magnate,” your not-quite exmaple might be Alicia Keys, because she’s rich and influential but does not run a company that makes and sells physical objects.)
Repeat with each word on your list.
Posted by George Hill on November 6, 2011, at 2:10 PM.
Math PaperThe problem: the student keeps making minor mistakes within long-division; these mistakes mostly come of messy, crooked, cramped writing; begging and exhortation both fail to lead the student to write differently.
A solution: math paper.
Simulated “before” scenario:

Simulated “after” scenario:

Disclaimer: Actually, I made this just now. I won’t be able to field-test it for a few days, so I don’t yet know what effect it will have.
P.S.:
That little square over the 6 is something that I have already used with success.
When students do long division that involves dividing something by a two-digit number (like the 2.7 in this problem), they often make the mistake of putting the first digit of their answer in the first available digit position—even though that position (and sometimes the second position) is more properly filled by a zero.
Writing in a regular zero would muddy up the algorithm (because we don’t ask the student to write out the results of multiplying, in this case, 2.7 by 0), but a little square-box pseudo-zero seems to do the trick of forcing the first non-zero digit into the right spot.
Posted by George Hill on October 27, 2011, at 2:01 PM.
Roadmap Through Mental Math FactsThe problem: the student does not yet know, but needs to know, basic math facts from memory—and has muddled on for years using fingers or calculators—and sees going back and learning all those facts as an impossibly large task.
A solution: show (a) that all those facts fit on a single piece of paper, (b) that they can be learned a few at a time, (c) that the student already knows quite a few, and (d) that the student will be able to see progress immediately.
Here’s a demo:

Checkmarks indicate facts that the teacher has seen the student already pull from memory in the course of doing other math; the squares indicate facts that the teacher has seen the student not know.
The “Goal” column is for setting target dates by which to master certain chunks of facts.
The “T” column should be filled in when the student thinks she knows the fact; the “K” column is for when the student knows she knows the fact.
Here are PDFs:
The first is for the student to keep; the second is for the teacher to keep (so as to track progress for multiple students).
Posted by George Hill on October 10, 2011, at 11:27 AM.
“We don’t do stuff like that here.”Learning from primatology about some reasons for misbehavior and about the possibility of improving it:
Posted by George Hill on October 7, 2011, at 5:44 PM.
Required listening . . .. . . optimized for even the most jaded student or teacher.
To avoid a spoiler, I’m embedding the audio (a segment from Radiolab) here:
Only after listening to the whole thing should a person go to the source (here).
Posted by George Hill on September 18, 2011, at 2:04 PM.
DesignRegarding hardware and software:
The logic of Apple software icons and button placement alone is a science that is still not understood by the bulk of product designers. I have a microwave oven made by Sharp that has a giant icon button for popping popcorn, but the start and stop buttons are unremarkable and buried in a number of text only buttons making it hard to find the most used buttons in poor light or without reading glasses.
A lot of dumb mistakes made in product development cost nothing to do right, if anyone with the power to force a correction even notices the flaw. At one point I stuck a green dot over the start button and a red spot over the stop button and the microwave seemed a lot more compliant with the standards of icon use I expect from my Apple computer products. That microwave design would never have gotten by a Steve Jobs final inspection without that obvious defect in user interface being fixed.
The colored stickers eventually wore off, and we are back to the Microsoft sort of learning curve due to stupidity in design. We have owned that microwave for several years now, and it still ticks me off when I can’t find the right button quickly.
From: http://www.mactech.com/2011/08/25/gregs-bite-steve-jobs-creativity
I’m no Steve Jobs, but here’s a thumbnail of a handout that (I hope) helped me get a certain point across regarding thesis, claim, evidence, and retelling:

It’s fun to have the Apple/Microsoft difference as something to contemplate when preparing a lesson.
Posted by George Hill on September 11, 2011, at 7:13 PM.
“You are wonderful!”“Thank you! I’ve worked hard to become so.”
Posted by George Hill on August 28, 2011, at 2:45 PM.
Regarding: “Ours is not to reason why; just invert and multiply.”See Hung-Si Wu’s “What’s Sophisticated about Elementary Mathematics?” in the Fall 2009 edition of American Educator. Full text (pdf) here.
Posted by George Hill on August 7, 2011, at 5:33 PM.
$24,000,000,000 Bonus LessonVia (some time ago) the great Dan Meyer’s http://delicious.com/ddmeyer/showandtell/ feed.
Posted by George Hill on August 7, 2011, at 5:05 PM.
Being able to do far more than this would be good . . .
. . . but you gotta admit that for all Americans to be able to do at least this would be very, very nice.
(I’ve lost count of the number of fairly old students who weren’t able to find China or Africa when I handed them a globe.)
Also available here:
Posted by George Hill on August 4, 2011, at 10:50 PM.
Facebook Version of American HistoryPosted by George Hill on July 29, 2011, at 11:17 AM.
Real-life Math Conundrum
If you have to buy Cheerios from an overpriced store, is it better to buy a very-overpriced small package or a less-overpriced large package?
Details:
Last Tuesday evening I absolutely had to buy enough Cheerios to make trail mix for the next few days.
But the discount store that I have recently discovered was closed.
My only option was a well-known pharmacy chain.
I would be able to hit the discount store two days later to get more Cheerios, but I had to buy enough to get me through till then.
The pharmacy offered Cheerios in an 8.9 once box for $3.39—which is 38.1 cents/ounce.
It also had a 14 ounce box for $4.99 (as I recall)—which is 35.6 cents/ounce.
I didn’t know the exact price at the discount store, but I was sure it would be cheaper there.
If I bought the small box, I’d be way overpaying per unit, and I’d only have a little bit of cereal.
If I bought the small box, I’d be spending an extra $1.60 on overpriced cereal, but it would be less overpriced than the small box and I’d have more cereal.
Possibly complicating things, of course, was that I didn’t know the exact price at the cheaper place.
I stood there for about five minutes trying to think it through (which further complicates things if you factor in the value of my time) and then went with a decision based mainly on intuition.
But this drove me nuts for the rest of evening.
Finally, as I was brushing my teeth, I came up with a way to think about this that makes it much easier to see the right thing to do.
So, the question is: what’s the right thing to do?
Posted by George Hill on July 26, 2011, at 2:43 PM.
I’d heard the rumors . . .. . . but I just now decided to go looking.
http://threesixty360.wordpress.com/2009/06/10/the-first-bunch-of-ways-to-multiply/
See also:
Posted by George Hill on July 26, 2011, at 2:01 PM.
I wasn’t sure if these three items, together, would quite rise to the level of a bonus lesson . . .. . . but the scales were tipped by the fact that I later heard a student humming the tune.
Posted by George Hill on July 20, 2011, at 4:51 PM.
Where will the continents be 250 million years from now?I was thrilled to find
http://www.science.org.au/nova/newscientist/ns_diagrams/104ns_011image2.jpg
(which is amazing)
via
http://www.science.org.au/nova/newscientist/104ns_011.htm
via
http://en.wikipedia.org/wiki/Pangaea_Ultima
via
http://en.wikipedia.org/wiki/List_of_supercontinents
via
http://en.wikipedia.org/wiki/Pangaea
(which is pretty cool itself)
(since it has . . .

. . . on it).
Posted by George Hill on July 16, 2011, at 6:13 PM.
Those cumulative effects can be either good or bad.
I’d rather teach kids to keep their eyes open for 3-4-5 right triangles than teach them to make rulers out of SAT answer sheets.
The cumulative effect of learning to rely on making a ruler in those circumstances—is that the student comes to see math as something they will never really understand.
The cumulative effect of learning to notice 3-4-5 right triangles—is that the student sees that complicated problems often have very simple solutions.
(Oh, and the student ultimately finds nothing mysterious or frightening about the SAT; rather, the test becomes just a game, sort of like Sudoku.)
Posted by George Hill on July 16, 2011, at 3:54 PM.
Lead classroom discussions the way Neal Conan leads talk-show discussions.First, here’s what not to do: don’t lead discussions the way that Tom Ashbrook does.
For example, an On Point show chosen more or less at random:
http://onpoint.wbur.org/2010/07/21/killer-whales-tanks-and-tensions
You can start listening at 33:30; the show’s scheduled guest is talking.
- At 33:35, Ashbrook introduces a caller, talking until 33:45 (totaling 10 seconds).
- At 33:45, the caller asks a question, talking until 34:15 (totaling 30 seconds).
- At 34:15, Ashbrook restates the question, talking until 34:30 (totaling 15 seconds).
- At 34:30, the guest starts to answer the question.
Compare with Neal Conan in a Talk of the Nation show taken completely at random:
http://www.npr.org/2011/07/07/137676981/reassessing-anonymity-in-12-step-programs
You can start listening at 6:48; the show’s scheduled guest is talking.
- At 6:52, Conan introduces a caller, talking until 7:05 (totaling 12 seconds).
- At 7:05, the caller asks a question, talking until 7:52 (totaling 47 seconds).
- At 7:52—Conan doesn’t do or say anything! Instead . . .
- At 7:52, the guest starts to answer the question.
If you listening to both programs frequently, as I do, you’ll notice that Ashbrook and Conan follow their respective patterns consistently.
Ashbrook’s pattern gets more and more annoying; Conan’s gets more and more admirable.
Note that Ashbrook takes a total of 25 seconds to introduce a caller and restate the caller’s question—which is almost as much time as the 30 seconds that the caller gets on air.
Note that Conan takes a total of 12 seconds to introduce a caller, period. He doesn’t waste time or steal the scene or disrupt the conversation’s flow by restating the question.
Note also that Ashbrook’s caller gets only 30 seconds on air, compared to Conan’s caller’s 47 seconds.
(Also, let it be noted that Ashbrook consistently cuts his callers off, not giving them a chance to say good-bye, much less ask the guest a follow-up question. Conan usually thanks them after the guest answers the question; he thanks the callers before they ring off; and he gives them a chance to say good-bye.)
One obvious effect of Ashbrook’s method is—he either doesn’t get many people to call in, or if they are calling in, very few of them actually make it onto the program.
Conan’s method, on the other hand, results in many more callers per show.
(This, by the way, is why the Ashbrook example was only “more or less” at random. It took me about three tries before I could find a show in which I could even find a caller asking a question just by clicking at random spots on the player. Most of my random clicks kept hitting spots where Ashbrook or his guests were talking; I didn’t feel like sitting through an entire program to find the rare spot where a guest made it on.)
Posted by George Hill on July 9, 2011, at 6:57 PM.
“Says who?”Students will often state sweeping, negative, fatalistic opinions as if obvious fact:
- I’m never going to learn this.
- All men are jerks.
- School is a waste of time.
Teachers usually know intellectually—and from experience—that directly contradicting such an assertion tends to lead the student to dig in deeper.
But a teacher’s typical instinctive reaction is nonetheless to directly contradict the assertion.
I’ve recently stumbled across a phrase that has been working wonders and that I’m now using as my default response to such assertions:
- Says who?
Faced with that question, a student will then likely go down one of two paths.
The student might reflexively assert something like “everyone knows that”—in which case it’s reasonably easy for subsequent Socratic inquiry to create some doubt in both premises.
Or the student might go straight to realizing (though not saying) that the honest answer is “I say that”—in which case the student takes ownership over an opinion instead of hiding behind it as if fact. Once the student realizes that it’s an opinion, the student becomes more open to evaluating its accuracy and usefulness; sometimes the student is immediately horrified into backing away from the earlier blanket assertion even without any further prompting.
Posted by George Hill on July 8, 2011, at 8:41 PM.
View. Discuss.For bonus points: compare, contrast, evaluate, apply.
Posted by George Hill on July 6, 2011, at 12:10 PM.
The Virtues of a Second Screen – New York TimesI’ve only skimmed it—but I skimmed it on my second screen.
From: http://www.nytimes.com/2006/04/20/technology/20basics.html
Posted by George Hill on July 5, 2011, at 9:43 PM.
Build relationships right—and succeed brilliantly.Moth Radio Hour # 201, Segment 1, is pretty darn close to required listening.
The link leads to a page that will let you play the “Moth Hour 201 Broadcast” in its entirety.
You need a (free) account to listen to it. It took me about a minute to set myself up with an account.
Segment 1 runs from 2m 25s to 14m 28s.
It’s so worth listening to in its entirety.
Posted by George Hill on June 27, 2011, at 6:21 PM.
Jaw-DropperMoth Radio Hour #402, Segment 1, is entertaining, if bizarre.
(It’s for adults, not kids. I’d consider it R-rated, though the Motion Picture Association of America would probably call it only PG-13.)
But that’s not the point.
The point is that, at about the 16-minute mark, it spins off on a tangent that offers an astonishing insight into a scene that very few people see first-hand, although many people see the scene’s less-extreme analogue every day.
If you aren’t going to listen from the start, what you need to know is that the speaker is Steven Burns, who played Steve on Blue’s Clues, and at the 16-minute mark he segues into a one-minute anecdote about his work for the Make-a-Wish Foundation.
Posted by George Hill on June 19, 2011, at 5:54 PM.
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